God’s Gofer Chapter 39

New Chapter!
My project to work on modding Baldur’s Gate 3 continues apace…
Today I finished putting together a rapier weapon with so many gimmicks stacked atop it that it became unreal… but still…

It now effectively functions as a red mage from Final Fantasy!
It has two major gimmicks, the first is that upon casting a spell you can also immediately cast a second spell for free from an adjusted selection.
Basically four spells that cover a few different damage types, plus a weak healing spell and the all important rez mage skill!
It’s a tiny bit unbalanced but I didn’t go overboard so that challenge is preserved even when having fun.
The second gimmick is much simpler, it has a physical weapon attack that if it lands activates a second skill you can use, which if it lands let you use a third skill…
Basically it’s a combo… it’s a combo skill. In theory it will let you do more damage than a normal attack but the tradeoff is that there’s a risk it might do less.

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Alchemist Startover Chapter 104

New Chapter!
I have spent 31 hours playing Badlur’s Gate 3.
And 35 hours modding Baldur’s Gate 3.

Do you see my problem?
I have spent more time staring at spreadsheets of in-game stats than actually playing the game!!!
I haven’t finished Act 1 even! Barely even half finished that!
But I’ve already made effectively two original subclasses by recreating the old style Cavalier to the best of my abilities and created a weapon that emulates Final Fantasy XIV’s Red Mage gameplay for Cleric-Warlock multiclass characters.

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