The scifi redesign for my character is finally finally finally reaching the end.
Kind of amazing to think about, it took forever.
We went through several design iterations.
We’ve ended on something vaguely dragon/dinosaur themed with a tail attachment, but now we need to finalise the weapon design.
Then the smaller details need to be settled on. We have too many ideas for them all so it’s a mix-and-match type situation for which ones work best together.
This is my second day in a row craving biscuits.
I thought it was just a yesterday thing… oh well, I guess I will face reality.
Tomorrow I will buy some!
That should work well. Unless I suddenly don’t want any.
Knowing my luck… might be possible.
Nintendo just utterly destroyed a mobile game inspired by Pokemon, which they had just about enough legal right to do for obvious reasons.
But now they’ve set their sights on Palworld. Yup. Now of all times…
It’s hilarious to me because they haven’t gone in on IP grounds, because I guess they know they have no leg to stand on. Apparently it’s a court case over Patent Infringement instead.
So oh boy, we’re going into the legislation quagmire of copyrighting game mechanics!
And the patent that it appears that Pokemon is trying to use against Palworld is literally “The mechanic of throwing an object at a creature to capture it in a 3d open world space”.
The most basic of mechanical concepts ever.