As you know I’ve been playing Starfield lately.
I have 27 hours in it so far (from official release, not early access!) and recently finished the UC Vanguard storyline.
I really enjoyed that one, and it had some great world building stuff in it!
I don’t mean lore either.
I mean actual player impact on the world at large!
There were multiple points in the story where the news radio spoke about stuff I was doing, where NPCs changed their reactions, and where there were little set pieces in the levels to reflect ongoing events, and then at the end there were distinct changes in the attitudes of some people in radiant dialogue.
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